I managed to do a bit of geeking around this weekend, mostly involving my modded Xbox. I updated all of the software on it, and it’s running fine and dandy. I really dig the new version of Xbox Media Center, and I was pretty surprised to find that there is support for Python scripting. I might have to check that out. Additionally, I’ve acquired a new machine to replace my old PIII server / myth backend. I’m probably going to be working on that this week. The machine is going to take over myth (both frontend and backend) and samba duties. I don’t really use the internal webserver that much anymore, other than for statistical purposes of the server itself, so I may or may not set that back up.
In gaming news, remember this post I made concerning Vista? Seems like John Carmack agrees with my assessment:
Nothing is going to help a new game by going to a new operating system. There were some clear wins going from Windows 95 to Windows XP for games, but there really aren’t any for Vista. They’re artificially doing that by tying DX10 so close it, which is really nothing about the OS … They’re really grasping at straws for reasons to upgrade the operating system. I suspect I could run XP for a great many more years without having a problem with it.
Check out the full article for more information, but it’s good to know I’m not the only one taking notice to this. As I mentioned previously, it’s really up to the game developers as to what technology they use, but here’s to hoping that they stick with DirectX 9 for a while. Granted, these days I’m more of a console / handheld gamer than a PC gamer, but it still bugs me a bit that MS can just say, “Oh, well the newest DX will be on our new OS, and it alone!”. How convenient.